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Display type classification with colors. Please note that the classification is very subjective based on the authors' judgement and their recommended skill sets. (Please read the authors' articles carefully. The links to the articles are provided.) There may be other classifications not included in this website. WE NEITHER SUGGEST THAT ALL CARDS SHOULD BE CLASSIFIED INTO THREE TYPES (GOOD, DECENT, AND BAD), NOR SUGGEST THAT WHICH TYPE IS GOOD, DECENT, OR BAD. Use the classification with your own judgement. The list below is sorted by name.
Below are the colors (from good to bad).
Ace type: Ace
Good types: Good
Good
Good
Good
Decent types: Decent
Decent
Decent
Decent
Bad types: Bad
Bad
Bad
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The local storage is used to store custom recommended skills and cards for comparison.
Size of local storage: bytes
Thanks BetaTester for building a very good GC cards database GCX to the GC community, a Japanese GC wiki for providing Japanese card information, people from Guardian Cross Forum for providing card information and suggestions, and people from 巴哈姆特 for providing suggestions. Without these people, I couldn't collect so much card information.
Note: The damage computed may not be totally correct.
Consider two guardians g1 and g2 where g1 is the attacker and g2 is the defender. All buffs have positive values while debuffs have negative values. The total damage is
QS + Max(Normal, Skill)
where
Note that Skill is always 0 if g2 has Sap. You may ignore the effect of Sap by enabling the option "Ignore Sap (Opponent)". Each damage of QS, Normal, and Skill is computed by the following formula.
Damage Formula: Max(1, AW * (1 + B + S) * A - (DW * (1 + D)) / 2)
The damage caused by death skills is computed in the same way although it should be incorrect.
You may set your own recommended skills by the following buttons.
The button is used to add the card of the selected type with the selected skills to comparison.
Below is a table of skills. Note that LS and SD need all the remaning MP (not 0).